Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::ComponentSaveData, SceneMemberNotificationBus::Handler, and EntitySaveDataRequestBus::Handler.
Public Member Functions | |
AZ_RTTI ((SceneMemberComponentSaveData, "{2DF9A652-DF5D-43B1-932F-B6A838E36E97}", DataType), ComponentSaveData) | |
AZ_CLASS_ALLOCATOR (SceneMemberComponentSaveData, AZ::SystemAllocator) | |
void | Activate (const AZ::EntityId &memberId) |
void | OnSceneSet (const AZ::EntityId &graphId) override |
void | WriteSaveData (EntitySaveDataContainer &saveDataContainer) const override |
void | ReadSaveData (const EntitySaveDataContainer &saveDataContainer) override |
Public Member Functions inherited from GraphCanvas::ComponentSaveData | |
AZ_RTTI (ComponentSaveData, "{359ACEC7-D0FA-4FC0-8B59-3755BB1A9836}") | |
AZ_CLASS_ALLOCATOR (ComponentSaveData, AZ::SystemAllocator) | |
void | operator= (const ComponentSaveData &) |
void | RegisterIds (const AZ::EntityId &entityId, const AZ::EntityId &graphId) |
void | SignalDirty () |
Protected Member Functions | |
virtual bool | RequiresSave () const =0 |
Protected Member Functions inherited from GraphCanvas::ComponentSaveData | |
const AZ::EntityId & | GetOwnerId () const |
const AZ::EntityId & | GetGraphId () const |
Protected Attributes | |
AZ::EntityId | m_entityId |