Open 3D Engine GraphModel Gem API Reference  24.09
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GraphModelIntegration::GraphManagerRequests Class Referenceabstract

#include <GraphModelBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual AZ::Entity * CreateScene (GraphModel::GraphPtr graph, const GraphCanvas::EditorId editorId)=0
 Create a scene and a corresponding graph controller.
 
virtual void RemoveScene (const GraphCanvas::GraphId &sceneId)=0
 Remove the graph controller for the scene.
 
virtual void CreateGraphController (const GraphCanvas::GraphId &sceneId, GraphModel::GraphPtr graph)=0
 Create a new Graph Controller for the given scene.
 
virtual void DeleteGraphController (const GraphCanvas::GraphId &sceneId)=0
 Delete the Graph Controller for the given scene.
 
virtual GraphModel::GraphPtr GetGraph (const GraphCanvas::GraphId &sceneId)=0
 Retrieve a reference to the Graph object for the specified Graph Controller (if it exists)
 
virtual const GraphModelSerializationGetSerializedMappings ()=0
 
virtual void SetSerializedMappings (const GraphModelSerialization &serialization)=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

GraphManagerRequests Create/delete for handling our Graph Controllers

Member Function Documentation

◆ GetSerializedMappings()

virtual const GraphModelSerialization& GraphModelIntegration::GraphManagerRequests::GetSerializedMappings ( )
pure virtual

Get/set our serialized mappings of the GraphCanvas nodes/slots that correspond to GraphModel nodes/slots


The documentation for this class was generated from the following file: