Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <GeometrySystemComponent.h>
Inherits AZ::Component, and CapsuleGeometrySystemRequestBus::Handler.
Public Member Functions | |
AZ_COMPONENT (GeometrySystemComponent, "{53D0A293-63C8-420A-8FEE-B6BFBB804D7A}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Static Protected Member Functions | |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
System component for generating geometry.