Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Provide a Component interface for SphereShape functionality. More...
#include <SphereShapeComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (SphereShapeComponent, SphereShapeComponentTypeId) | |
void | Activate () override |
void | Deactivate () override |
bool | ReadInConfig (const AZ::ComponentConfig *baseConfig) override |
bool | WriteOutConfig (AZ::ComponentConfig *outBaseConfig) const override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Provide a Component interface for SphereShape functionality.