Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUndoSequenceAdd Member List

This is the complete list of members for CUndoSequenceAdd, including all inherited members.

AddSequence() (defined in CAbstractUndoSequenceTransaction)CAbstractUndoSequenceTransactionprotected
CAbstractUndoSequenceTransaction(CUiAnimViewSequence *pSequence) (defined in CAbstractUndoSequenceTransaction)CAbstractUndoSequenceTransaction
CUndoSequenceAdd(CUiAnimViewSequence *pNewSequence) (defined in CUndoSequenceAdd)CUndoSequenceAddinline
GetDescription() overrideCUndoSequenceAddinlineprotectedvirtual
GetObjectName() (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual
GetSize() overrideCUndoSequenceAddinlineprotectedvirtual
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual
m_pSequence (defined in CAbstractUndoSequenceTransaction)CAbstractUndoSequenceTransactionprotected
m_pStoredUiAnimViewSequence (defined in CAbstractUndoSequenceTransaction)CAbstractUndoSequenceTransactionprotected
Redo() overrideCUndoSequenceAddprotectedvirtual
Release()UiAnimUndoObjectinlinevirtual
RemoveSequence(bool bAquireOwnership) (defined in CAbstractUndoSequenceTransaction)CAbstractUndoSequenceTransactionprotected
UiAnimUndoObject() (defined in UiAnimUndoObject)UiAnimUndoObjectinline
Undo(bool bUndo) overrideCUndoSequenceAddprotectedvirtual
~UiAnimUndoObject() (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual