Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUndoSequenceChange Member List

This is the complete list of members for CUndoSequenceChange, including all inherited members.

ChangeSequence(CUiAnimViewSequence *sequence) (defined in CUndoSequenceChange)CUndoSequenceChangeprotectedvirtual
CUndoSequenceChange(CUiAnimViewSequence *oldSequence, CUiAnimViewSequence *newSequence) (defined in CUndoSequenceChange)CUndoSequenceChange
GetDescription() overrideCUndoSequenceChangeinlineprotectedvirtual
GetObjectName() (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual
GetSize() overrideCUndoSequenceChangeinlineprotectedvirtual
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual
m_newSequence (defined in CUndoSequenceChange)CUndoSequenceChangeprotected
m_oldSequence (defined in CUndoSequenceChange)CUndoSequenceChangeprotected
Redo() overrideCUndoSequenceChangeprotectedvirtual
Release()UiAnimUndoObjectinlinevirtual
UiAnimUndoObject() (defined in UiAnimUndoObject)UiAnimUndoObjectinline
Undo(bool undo) overrideCUndoSequenceChangeprotectedvirtual
~UiAnimUndoObject() (defined in UiAnimUndoObject)UiAnimUndoObjectinlinevirtual