Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for CUndoSequenceChange, including all inherited members.
ChangeSequence(CUiAnimViewSequence *sequence) (defined in CUndoSequenceChange) | CUndoSequenceChange | protectedvirtual |
CUndoSequenceChange(CUiAnimViewSequence *oldSequence, CUiAnimViewSequence *newSequence) (defined in CUndoSequenceChange) | CUndoSequenceChange | |
GetDescription() override | CUndoSequenceChange | inlineprotectedvirtual |
GetObjectName() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
GetSize() override | CUndoSequenceChange | inlineprotectedvirtual |
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
m_newSequence (defined in CUndoSequenceChange) | CUndoSequenceChange | protected |
m_oldSequence (defined in CUndoSequenceChange) | CUndoSequenceChange | protected |
Redo() override | CUndoSequenceChange | protectedvirtual |
Release() | UiAnimUndoObject | inlinevirtual |
UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inline |
Undo(bool undo) override | CUndoSequenceChange | protectedvirtual |
~UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |