Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiAnimUndo Class Reference

Helper class for using the UiAnimUndoManager. More...

#include <UiAnimUndo.h>

Public Member Functions

 UiAnimUndo (const char *description)
 
void Cancel ()
 

Static Public Member Functions

static bool IsRecording ()
 Check if undo is recording.
 
static bool IsSuspended ()
 Check if undo is suspended.
 
static void Record (UiAnimUndoObject *undo)
 Record specified object.
 

Detailed Description

Helper class for using the UiAnimUndoManager.


The documentation for this class was generated from the following file: