Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiRenderer::BaseState Struct Reference

Public Member Functions

void ResetToDefault ()
 

Public Attributes

uint32_t m_blendStateEnabled = true
 
uint32_t m_blendStateWriteMask = 0xF
 
AZ::RHI::StencilState m_stencilState
 
bool m_useAlphaTest = false
 
bool m_modulateAlpha = false
 
bool m_srgbWrite = true
 

The documentation for this struct was generated from the following file: