Open 3D Engine MachineLearning Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
TrainingInstance * | RetrieveTrainingInstance (INeuralNetworkPtr modelPtr) |
void | LoadTestTrainData (TrainingInstance *trainingInstance) |
void | RecalculateAccuracy (TrainingInstance *trainingInstance, ILabeledTrainingData &data) |
Public Attributes | |
AZStd::size_t | m_selectedModelIndex = 0 |
INeuralNetworkPtr | m_selectedModel = nullptr |
float | m_trainingSplitWidth = 400.0f |
AZStd::map< INeuralNetworkPtr, TrainingInstance * > | m_trainingInstances |