Open 3D Engine MachineLearning Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
MachineLearning::MachineLearningDebugTrainingWindow Class Reference

Public Member Functions

TrainingInstanceRetrieveTrainingInstance (INeuralNetworkPtr modelPtr)
 
void LoadTestTrainData (TrainingInstance *trainingInstance)
 
void RecalculateAccuracy (TrainingInstance *trainingInstance, ILabeledTrainingData &data)
 

Public Attributes

AZStd::size_t m_selectedModelIndex = 0
 
INeuralNetworkPtr m_selectedModel = nullptr
 
float m_trainingSplitWidth = 400.0f
 
AZStd::map< INeuralNetworkPtr, TrainingInstance * > m_trainingInstances
 

The documentation for this class was generated from the following file: