Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Manages the debug display of a ClothComponentMesh. More...
#include <ClothDebugDisplay.h>
Inherits AzFramework::EntityDebugDisplayEventBus::Handler.
Public Member Functions | |
AZ_TYPE_INFO (ClothDebugDisplay, "{306A2A30-8BB1-4D0F-9776-324CA1D90ABE}") | |
ClothDebugDisplay (ClothComponentMesh *clothComponentMesh) | |
bool | IsDebugDrawEnabled () const |
Returns true when any debug cloth information must be displayed. | |
Protected Member Functions | |
void | DisplayEntityViewport (const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplay) override |
Manages the debug display of a ClothComponentMesh.