Open 3D Engine PhysX Gem API Reference  24.09
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PhysX::EditorArticulationLinkComponent Class Reference

Class for in-editor PhysX Articulation Link Component. More...

#include <EditorArticulationLinkComponent.h>

Inherits AzToolsFramework::Components::EditorComponentBase, AZ::TransformNotificationBus::Handler, and AzFramework::EntityDebugDisplayEventBus::Handler.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorArticulationLinkComponent, "{7D23169B-3214-4A32-ABFC-FCCE6E31F2CF}", AzToolsFramework::Components::EditorComponentBase)
 
 EditorArticulationLinkComponent (const EditorArticulationLinkConfiguration &configuration)
 
void Activate () override
 
void Deactivate () override
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 
bool IsRootArticulation () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Detailed Description

Class for in-editor PhysX Articulation Link Component.


The documentation for this class was generated from the following file: