Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PhysicsPrefabProcessor, AZ::SystemAllocator) | |
AZ_RTTI (PhysX::PhysicsPrefabProcessor, "{F6E1E453-6829-491E-8604-B7996331CDB5}", AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor) | |
void | Process (AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext &context) override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |