Open 3D Engine PhysX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::Debug::DebugConfiguration Struct Reference

Public Member Functions

 AZ_TYPE_INFO (DebugConfiguration, "{0338FF5C-8BF8-4AE5-857F-2F195581CC74}")
 
bool operator== (const DebugConfiguration &other) const
 
bool operator!= (const DebugConfiguration &other) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static DebugConfiguration CreateDefault ()
 

Public Attributes

DebugDisplayData m_debugDisplayData
 
PvdConfiguration m_pvdConfigurationData
 

The documentation for this struct was generated from the following file: