Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_CLASS_ALLOCATOR (EditorProxyPhysicsAsset, AZ::SystemAllocator) | |
AZ_TYPE_INFO (EditorProxyPhysicsAsset, "{1F69C480-CC88-4C2D-B126-B13694E6192B}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZ::Data::Asset< Pipeline::MeshAsset > | m_pxAsset { AZ::Data::AssetLoadBehavior::QueueLoad } |
Physics::PhysicsAssetShapeConfiguration | m_configuration |