Open 3D Engine Terrain Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::DetailMaterialConfiguration Struct Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (DetailMaterialConfiguration, AZ::SystemAllocator)
 
 AZ_RTTI (DetailMaterialConfiguration, "{D2A2EFBB-B0C2-4363-9B32-15B9ACD52902}")
 

Public Attributes

bool m_useHeightBasedBlending = false
 
float m_renderDistance = 512.0f
 
float m_fadeDistance = 64.0f
 
float m_scale = 1.0f
 

The documentation for this struct was generated from the following file: