Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentConfig.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (TerrainWorldRendererConfig, AZ::SystemAllocator) | |
AZ_RTTI (TerrainWorldRendererConfig, "{08C5863C-092D-4A69-8226-4978E4F6E343}", AZ::ComponentConfig) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
DetailMaterialConfiguration | m_detailMaterialConfig |
MeshConfiguration | m_meshConfig |
ClipmapConfiguration | m_clipmapConfig |