Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <DebugSystemComponent.h>
Inherits AZ::Component, and DebugSystemDataBus::Handler.
Public Member Functions | |
AZ_COMPONENT (DebugSystemComponent, "{A8E3D8D4-B6A5-48A6-90D6-153F9EFDF75E}") | |
DebugData * | GetDebugData () override |
The system component that manages debug data