Open 3D Engine Vegetation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Vegetation::DebugRequests::BaseTiming.
Public Attributes | |
AreaId | m_id |
AZ::u32 | m_numClaimPointsRemaining = 0 |
AZStd::string | m_areaName |
AZStd::unordered_map< SectorId, AreaSectorTiming > | m_perSectorData |
Public Attributes inherited from Vegetation::DebugRequests::BaseTiming | |
TimeSpan | m_averageTimeUs |
TimeSpan | m_peakTimeUs |
TimeSpan | m_lowestTimeUs |
TimeSpan | m_totalUpdateTimeUs |
AZ::u32 | m_totalCount = 0 |
AZ::u32 | m_updateCount = 1 |
AZ::u32 | m_numInstancesCreated = 0 |
TimePoint | m_lastUpdateTime |