Open 3D Engine WhiteBox Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Performs intersection for a manipulator using a polygon bound. More...
#include <WhiteBoxManipulatorBounds.h>
Inherits AzToolsFramework::Picking::BoundShapeInterface.
Public Member Functions | |
AZ_RTTI (ManipulatorBoundPolygon, "{C662AE0A-B299-485F-8BF0-C2DFBB019B80}", AzToolsFramework::Picking::BoundShapeInterface) | |
AZ_CLASS_ALLOCATOR_DECL | ManipulatorBoundPolygon (AzToolsFramework::Picking::RegisteredBoundId boundId) |
bool | IntersectRay (const AZ::Vector3 &rayOrigin, const AZ::Vector3 &rayDirection, float &rayIntersectionDistance) const override |
void | SetShapeData (const AzToolsFramework::Picking::BoundRequestShapeBase &shapeData) override |
Public Attributes | |
PolygonBound | m_polygonBound |
Performs intersection for a manipulator using a polygon bound.