Open 3D Engine XR Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
XR::Input Member List

This is the complete list of members for XR::Input, including all inherited members.

AZ_CLASS_ALLOCATOR(Input, AZ::SystemAllocator) (defined in XR::Input)XR::Input
AZ_RTTI(Input, "{DCDFC6A7-B457-414B-BC24-0831C2AC628B}") (defined in XR::Input)XR::Input
AZ_RTTI(Object, "{74FCA8BF-CBDA-43EB-A378-89F752ED2FCA}") (defined in XR::Object)XR::Object
GetDescriptor() const (defined in XR::Input)XR::Input
GetName() constXR::Objectinline
Init(Descriptor descriptor) (defined in XR::Input)XR::Input
Object()=default (defined in XR::Object)XR::Objectprotected
SetName(const AZ::Name &name)XR::Objectinline
~Object() override=default (defined in XR::Object)XR::Object