Open 3D Engine XR Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
XR::Input Class Reference

Inherits XR::Object.

Classes

struct  Descriptor
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (Input, AZ::SystemAllocator)
 
 AZ_RTTI (Input, "{DCDFC6A7-B457-414B-BC24-0831C2AC628B}")
 
AZ::RHI::ResultCode Init (Descriptor descriptor)
 
const DescriptorGetDescriptor () const
 
- Public Member Functions inherited from XR::Object
 AZ_RTTI (Object, "{74FCA8BF-CBDA-43EB-A378-89F752ED2FCA}")
 
void SetName (const AZ::Name &name)
 Sets the name of the object.
 
const AZ::Name & GetName () const
 Returns the name set on the object by SetName.
 

The documentation for this class was generated from the following file: