Open 3D Engine XR Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <XRObject.h>
Inherits AZStd::intrusive_refcount< AZStd::atomic_uint, ObjectDeleter >.
Inherited by XR::Device, XR::Input, XR::Instance, XR::Session, XR::Space, and XR::SwapChain.
Public Member Functions | |
AZ_RTTI (Object, "{74FCA8BF-CBDA-43EB-A378-89F752ED2FCA}") | |
void | SetName (const AZ::Name &name) |
Sets the name of the object. | |
const AZ::Name & | GetName () const |
Returns the name set on the object by SetName. | |
Friends | |
struct | ObjectDeleter |
Base class for any persistent resource. Provides a name, reference counting, and a common RTTI base class for all objects .