Open 3D Engine XR Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Base XR Space class which will provide access to the back-end concrete object. More...
#include <XRSpace.h>
Inherits XR::Object.
Classes | |
struct | Descriptor |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (Space, AZ::SystemAllocator) | |
AZ_RTTI (Space, "{A78A37F1-8861-4EB4-8FC6-0E9C11394EF1}") | |
AZ::RHI::ResultCode | Init (Descriptor descriptor) |
const Space::Descriptor & | GetDescriptor () const |
Public Member Functions inherited from XR::Object | |
AZ_RTTI (Object, "{74FCA8BF-CBDA-43EB-A378-89F752ED2FCA}") | |
void | SetName (const AZ::Name &name) |
Sets the name of the object. | |
const AZ::Name & | GetName () const |
Returns the name set on the object by SetName. | |
Base XR Space class which will provide access to the back-end concrete object.