#include <EntityDebugDisplayBus.h>
Inherits AZ::ComponentBus.
Provide viewport drawing tied to a specific entity. Components can listen to EntityDebugDisplayEvents in order to draw debug visuals in the viewport for a given entity/component at the correct point in the frame.
◆ DisplayEntityViewport()
Provide viewport drawing for a particular entity.
- Parameters
-
viewportInfo | Can be used to determine information such as the camera position. |
debugDisplay | Contains interface for debug draw/display commands. |
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Entity/EntityDebugDisplayBus.h