#include <EntityDebugDisplayBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = EntityContextId |
Public Member Functions | |
virtual void | DisplayViewport (const ViewportInfo &, DebugDisplayRequests &) |
Display drawing in world space. | |
virtual void | DisplayViewport2d (const ViewportInfo &, DebugDisplayRequests &) |
Display drawing in screen space. | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Provide viewport drawing not tied to a specific entity. Any type can implement this bus to provide drawing commands from DebugDisplayRequests.