#include <CameraInput.h>
Public Attributes | |
InputChannelId | m_channelId |
Channel type. (e.g. Keyboard key, mouse button or other device input). | |
InputChannel::State | m_state |
Channel state. (e.g. Begin/update/end event). | |
Represents an input event which occurs as a discrete change in state (e.g. button down, button up) rather than a continuous stream.