#include <CollisionGroups.h>
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| AZ_TYPE_INFO (Preset, "{032D1485-60A4-45B6-8D74-5B38C929B066}") |
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bool | operator== (const Preset &other) const |
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bool | operator!= (const Preset &other) const |
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static void | Reflect (AZ::ReflectContext *context) |
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| AZ_CLASS_ALLOCATOR_DECL |
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Id | m_id |
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AZStd::string | m_name |
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CollisionGroup | m_group |
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bool | m_readOnly |
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A collision group defined with a name and an id which can be edited in the editor.
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionGroups.h