Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = TAudioSourceId |
using | MutexType = AZStd::recursive_mutex |
Public Member Functions | |
virtual AZStd::size_t | ReadStreamingInput (const AudioStreamData &data)=0 |
virtual AZStd::size_t | ReadStreamingMultiTrackInput (AudioStreamMultiTrackData &data)=0 |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |