Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiAnimViewUndo.h>
Inherits CAbstractUndoAnimNodeTransaction.
Public Member Functions | |
CUndoAnimNodeRemove (CUiAnimViewAnimNode *pRemovedNode) | |
Public Member Functions inherited from CAbstractUndoAnimNodeTransaction | |
CAbstractUndoAnimNodeTransaction (CUiAnimViewAnimNode *pNode) | |
Public Member Functions inherited from UiAnimUndoObject | |
virtual void | Release () |
Called to delete undo object. | |
virtual const char * | GetObjectName () |
virtual bool | IsChanged ([[maybe_unused]] unsigned int &compareValue) const |
Protected Member Functions | |
virtual int | GetSize () override |
Return size of this Undo object. | |
virtual const char * | GetDescription () override |
Return description of this Undo object. | |
virtual void | Undo (bool bUndo) override |
virtual void | Redo () override |
Redo undone changes on object. | |
Protected Member Functions inherited from CAbstractUndoAnimNodeTransaction | |
void | AddNode () |
void | RemoveNode (bool bAquireOwnership) |
Additional Inherited Members | |
Protected Attributes inherited from CAbstractUndoAnimNodeTransaction | |
CUiAnimViewAnimNode * | m_pParentNode |
CUiAnimViewAnimNode * | m_pNode |
std::unique_ptr< CUiAnimViewNode > | m_pStoredUiAnimViewNode |
Undo for remove a sub node from a node
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overrideprotectedvirtual |
Undo this object.
bUndo | If true this operation called in response to Undo operation. |
Implements UiAnimUndoObject.