Describes the shape on an sphere collider. More...
#include <ActorClothColliders.h>
Inherits NvCloth::Collider.
Public Attributes | |
| float | m_height = 0.0f |
| Height of the capsule. | |
| float | m_radius = 0.0f |
| Radius of the capsule. | |
| int | m_capsuleIndex = InvalidIndex |
| Identifies first index of the capsule within m_capsuleIndices in ActorClothColliders. | |
| int | m_sphereAIndex = InvalidIndex |
| Identifies the first sphere within m_spheres in ActorClothColliders. | |
| int | m_sphereBIndex = InvalidIndex |
| Identifies the second sphere within m_spheres in ActorClothColliders. | |
Public Attributes inherited from NvCloth::Collider | |
| AZ::Transform | m_offsetTransform = AZ::Transform::CreateIdentity() |
| Offset transform relative to the joint attached. | |
| AZ::Transform | m_currentModelSpaceTransform = AZ::Transform::CreateIdentity() |
| Current transform in model space after animation applied. | |
| int | m_jointIndex = InvalidIndex |
| Joint this collider is attached to. | |
Describes the shape on an sphere collider.