Open 3D Engine NvCloth Gem API Reference  24.09
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NvCloth::Collider Struct Reference

Base collider class with transform and joint information. More...

#include <ActorClothColliders.h>

Inherited by NvCloth::CapsuleCollider, and NvCloth::SphereCollider.

Public Attributes

AZ::Transform m_offsetTransform = AZ::Transform::CreateIdentity()
 Offset transform relative to the joint attached.
 
AZ::Transform m_currentModelSpaceTransform = AZ::Transform::CreateIdentity()
 Current transform in model space after animation applied.
 
int m_jointIndex = InvalidIndex
 Joint this collider is attached to.
 

Detailed Description

Base collider class with transform and joint information.


The documentation for this struct was generated from the following file: