Open 3D Engine NvCloth Gem API Reference  24.09
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NvCloth::SphereCollider Struct Reference

Describes the shape on an sphere collider. More...

#include <ActorClothColliders.h>

Inherits NvCloth::Collider.

Public Attributes

float m_radius = 0.0f
 Radius of the sphere.
 
int m_nvSphereIndex = InvalidIndex
 Identifies the sphere within m_spheres in ActorClothColliders.
 
- Public Attributes inherited from NvCloth::Collider
AZ::Transform m_offsetTransform = AZ::Transform::CreateIdentity()
 Offset transform relative to the joint attached.
 
AZ::Transform m_currentModelSpaceTransform = AZ::Transform::CreateIdentity()
 Current transform in model space after animation applied.
 
int m_jointIndex = InvalidIndex
 Joint this collider is attached to.
 

Detailed Description

Describes the shape on an sphere collider.


The documentation for this struct was generated from the following file: