Describes the shape on an sphere collider. More...
#include <ActorClothColliders.h>
Inherits NvCloth::Collider.
Public Attributes | |
| float | m_radius = 0.0f | 
| Radius of the sphere.  | |
| int | m_nvSphereIndex = InvalidIndex | 
| Identifies the sphere within m_spheres in ActorClothColliders.  | |
  Public Attributes inherited from NvCloth::Collider | |
| AZ::Transform | m_offsetTransform = AZ::Transform::CreateIdentity() | 
| Offset transform relative to the joint attached.  | |
| AZ::Transform | m_currentModelSpaceTransform = AZ::Transform::CreateIdentity() | 
| Current transform in model space after animation applied.  | |
| int | m_jointIndex = InvalidIndex | 
| Joint this collider is attached to.  | |
Describes the shape on an sphere collider.