#include <InputDeviceTouch.h>
Inherits AzFramework::InputDevice.
Classes | |
class | Implementation |
Base class for platform specific implementations of touch input devices. More... | |
struct | Touch |
Public Types | |
using | ImplementationFactory = Implementation *(InputDeviceTouch &) |
Alias for the function type used to create a custom implementation for this input device. | |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (InputDeviceTouch, AZ::SystemAllocator) | |
AZ_RTTI (InputDeviceTouch, "{796E4C57-4D6C-4DAA-8367-9026509E86EF}", InputDevice) | |
InputDeviceTouch (const InputDeviceId &inputDeviceId=Id, ImplementationFactory implementationFactory=&Implementation::Create) | |
AZ_DISABLE_COPY_MOVE (InputDeviceTouch) | |
~InputDeviceTouch () override | |
Destructor. | |
LocalUserId | GetAssignedLocalUserId () const override |
AzFramework::InputDevice::GetAssignedLocalUserId | |
const InputChannelByIdMap & | GetInputChannelsById () const override |
AzFramework::InputDevice::GetInputChannelsById | |
bool | IsSupported () const override |
AzFramework::InputDevice::IsSupported | |
bool | IsConnected () const override |
AzFramework::InputDevice::IsConnected | |
void | TickInputDevice () override |
AzFramework::InputDeviceRequests::TickInputDevice | |
void | SetImplementation (AZStd::unique_ptr< Implementation > impl) |
Public Member Functions inherited from AzFramework::InputDevice | |
AZ_CLASS_ALLOCATOR (InputDevice, AZ::SystemAllocator) | |
AZ_RTTI (InputDevice, "{29F9FB6B-15CB-4DB4-9F36-DE7396B82F3D}") | |
InputDevice (const InputDeviceId &inputDeviceId) | |
AZ_DISABLE_COPY_MOVE (InputDevice) | |
~InputDevice () override | |
Destructor. | |
const InputDevice * | GetInputDevice () const final |
AzFramework::InputDeviceRequests::GetInputDevice | |
const InputDeviceId & | GetInputDeviceId () const |
virtual LocalUserId | GetAssignedLocalUserId () const |
virtual void | PromptLocalUserSignIn () const |
virtual const InputChannelByIdMap & | GetInputChannelsById () const =0 |
virtual bool | IsSupported () const =0 |
virtual bool | IsConnected () const =0 |
Static Public Member Functions | |
static bool | IsTouchDevice (const InputDeviceId &inputDeviceId) |
static void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions inherited from AzFramework::InputDevice | |
static void | Reflect (AZ::ReflectContext *context) |
Static Public Attributes | |
static constexpr InputDeviceId | Id {"touch"} |
The id used to identify the primary touch input device. | |
Protected Types | |
using | TouchChannelByIdMap = AZStd::unordered_map< InputChannelId, InputChannelAnalogWithPosition2D * > |
Alias for verbose container class. | |
Protected Attributes | |
InputChannelByIdMap | m_allChannelsById |
All touch channels by id. | |
TouchChannelByIdMap | m_touchChannelsById |
All touch channels by id. | |
Additional Inherited Members | |
Protected Member Functions inherited from AzFramework::InputDevice | |
void | BroadcastInputChannelEvent (const InputChannel &inputChannel) const |
void | BroadcastInputTextEvent (const AZStd::string &textUTF8) const |
void | BroadcastInputDeviceConnectedEvent () const |
Broadcast an event when the input device connects to the system. | |
void | BroadcastInputDeviceDisconnectedEvent () const |
Broadcast an event when the input device disconnects from the system. | |
void | ResetInputChannelStates () |
Reset the state of all this input device's associated input channels. | |
Defines a generic touch input device, including the ids of all its associated input channels. Platform specific implementations are defined as private implementations so that creating an instance of this generic class will work correctly on any platform that supports touch input, while providing access to the device name and associated channel ids on any platform through the 'null' implementation (primarily so that the editor can use them to setup input mappings).
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explicit |
Constructor
[in] | inputDeviceId | Optional override of the default input device id |
[in] | implementationFactory | Optional override of the default Implementation::Create |
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overridevirtual |
AzFramework::InputDevice::GetAssignedLocalUserId
Reimplemented from AzFramework::InputDevice.
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overridevirtual |
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overridevirtual |
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overridevirtual |
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static |
Check whether an input device id identifies a touch device (regardless of index)
[in] | inputDeviceId | The input device id to check |
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inline |
Set the implementation of this input device
[in] | implementation | The new implementation |