Open 3D Engine AtomLyIntegration Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 ▼NAtomImGuiTools
 CAtomImGuiMeshCallbacks
 CAtomImGuiToolsRequestsAtomImGuiToolsRequestBus provides an interface to interact with Atom ImGui debug tools
 CAtomImGuiToolsSystemComponent
 CMaterialShaderDetailsControllerProvides some additional utilities for the interaction between AtomImGuiToolsSystemComponent and ImGuiMaterialDetails
 ▼NAZ
 ►NAtomBridge
 ►NEMotionFXAtom
 ►NLyIntegration
 ►NLYIntegration
 ►NRender
 ►NRPI
 ►CAtomFont
 CAtomNullFFont
 CAtomNullFont
 CCacheSlot
 CDebugConsole
 ►CFFont
 CFontDeleter
 CFontRenderer
 CFontTexture
 CGlyphBitmap
 CGlyphCache
 CTextureSlot
 ▼NAZStd
 Chash< AZ::Render::MaterialAssignmentId >
 ▼NDccScriptingInterface
 CDccScriptingInterfaceBusTraits
 CDccScriptingInterfaceEditorSystemComponentSystem component for DccScriptingInterface editor
 CDccScriptingInterfaceModuleInterface
 CDccScriptingInterfaceRequests
 ▼NEMStudio
 CAnimViewportInputControllerProvide input control for manipulators in AnimViewport
 CAnimViewportRenderer
 CAnimViewportRequests
 CAnimViewportToolBar
 CAnimViewportWidget
 CAtomRenderPlugin
 ▼NLmbrCentral
 CEditorWrappedComponentBase
 ▼NSurfaceData
 CEditorSurfaceDataMeshComponent
 CSurfaceDataMeshComponent
 CSurfaceDataMeshConfig