Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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N
Archive
C
ArchiveMetadataSettings
▼
C
ArchiveHeader
C
TocOffsetU64
C
ArchiveHeaderValidationResult
C
ArchiveTocFileMetadata
Represents an entry of a single file within the Archive
C
ArchiveTocFilePathIndex
C
ArchiveBlockLine
C
ArchiveBlockLineJump
C
ArchiveBlockLineUnion
C
GetBlockLineIndexResult
Stores the result of the GetBlockLineIndexFromBlockIndex function below
C
ArchiveReaderError
C
ArchiveReaderSettings
Stores settings to configure how Archive Reader Settings
C
ArchiveReaderFileSettings
C
ArchiveExtractFileResult
C
ArchiveListFileResult
C
EnumerateArchiveResult
▼
C
IArchiveReader
C
ArchiveStreamDeleter
C
IArchiveReaderFactory
C
ArchiveWriterError
C
ArchiveWriterSettings
C
ArchiveWriterFileSettings
C
ArchiveAddFileResult
C
ArchiveRemoveFileResult
▼
C
IArchiveWriter
C
ArchiveStreamDeleter
C
IArchiveWriterFactory
C
ArchiveModuleInterface
C
ArchiveReader
C
ArchiveReaderFactory
C
ArchiveSystemComponent
▼
C
ArchiveTableOfContents
C
Path
C
ArchiveTocValidationResult
C
ArchiveTableOfContentsView
C
ArchiveTocValidationOptions
C
ArchiveEditorSystemComponent
System component for Archive editor
C
ArchiveWriter
C
ArchiveWriterFactory
▼
N
AZ
C
Interface
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