Open 3D Engine Archive Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Index
A
|
E
|
G
|
I
|
P
|
T
A
ArchiveAddFileResult
(Archive)
ArchiveBlockLine
(Archive)
ArchiveBlockLineJump
(Archive)
ArchiveBlockLineUnion
(Archive)
ArchiveEditorSystemComponent
(Archive)
ArchiveExtractFileResult
(Archive)
ArchiveHeader
(Archive)
ArchiveHeaderValidationResult
(Archive)
ArchiveListFileResult
(Archive)
ArchiveMetadataSettings
(Archive)
ArchiveModuleInterface
(Archive)
ArchiveReader
(Archive)
ArchiveReaderError
(Archive)
ArchiveReaderFactory
(Archive)
ArchiveReaderFileSettings
(Archive)
ArchiveReaderSettings
(Archive)
ArchiveRemoveFileResult
(Archive)
IArchiveReader::ArchiveStreamDeleter
(Archive)
IArchiveWriter::ArchiveStreamDeleter
(Archive)
ArchiveSystemComponent
(Archive)
ArchiveTableOfContents
(Archive)
ArchiveTableOfContentsView
(Archive)
ArchiveTocFileMetadata
(Archive)
ArchiveTocFilePathIndex
(Archive)
ArchiveTocValidationOptions
(Archive)
ArchiveTocValidationResult
(Archive)
ArchiveWriter
(Archive)
ArchiveWriterError
(Archive)
ArchiveWriterFactory
(Archive)
ArchiveWriterFileSettings
(Archive)
ArchiveWriterSettings
(Archive)
E
EnumerateArchiveResult
(Archive)
G
GetBlockLineIndexResult
(Archive)
I
IArchiveReader
(Archive)
IArchiveReaderFactory
(Archive)
IArchiveWriter
(Archive)
IArchiveWriterFactory
(Archive)
Interface
(AZ)
P
ArchiveTableOfContents::Path
(Archive)
T
ArchiveHeader::TocOffsetU64
(Archive)
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