Open 3D Engine NvCloth Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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▼NAZStd | |
Chash< NvCloth::GenericId< Tag > > | Enables NvCloth::GenericId<Tag> to be keys in hashed data structures |
▼NNvCloth | |
▼NEditor | |
CMeshNodeHandler | |
▼NPipeline | |
CClothRule | This class represents the data of a cloth rule (aka cloth modifier) |
CClothRuleBehavior | |
CICloth | |
CIClothConfigurator | |
CIClothSystem | |
CIFabricCooker | |
CISolver | |
CITangentSpaceHelper | |
CGenericId | |
CFabricCookedData | |
CClothComponent | Class for runtime Cloth Component |
CCollider | Base collider class with transform and joint information |
CSphereCollider | Describes the shape on an sphere collider |
CCapsuleCollider | Describes the shape on an sphere collider |
CActorClothColliders | |
CSkinningInfluence | One skinning influence of a vertex |
▼CActorClothSkinning | |
CNonSimulatedVertex | |
CSimulatedVertex | |
▼CClothComponentMesh | |
CRenderData | |
CClothConstraints | Manages motion and separation constraints for cloth |
CClothDebugDisplay | Manages the debug display of a ClothComponentMesh |
CClothConfiguration | Configuration data for Cloth |
CEditorClothComponent | Class for in-editor Cloth Component |
CEditorSystemComponent | |
CCloth | Implementation of the ICloth and IClothConfigurator interfaces |
CFabric | |
CFabricCooker | Implementation of the IFabricCooker interface |
CFactory | |
CNvClothTypesDeleter | |
CSolver | |
CSystemComponent | |
CTangentSpaceHelper | Implementation of the ITangentSpaceHelper interface |
▼CMeshNodeInfo | |
CSubMesh | Identifies a submesh inside the render mesh |
CMeshClothInfo | Structure with all the cloth information asset helper can obtain from the mesh |
CAssetHelper | Interface to obtain cloth information from inside an Asset |
CMeshAssetHelper | Helper class to obtain cloth information from a Mesh Asset |