Open 3D Engine NvCloth Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NAZStd
 Chash< NvCloth::GenericId< Tag > >Enables NvCloth::GenericId<Tag> to be keys in hashed data structures
 NNvCloth
 NEditor
 CMeshNodeHandler
 NPipeline
 CClothRuleThis class represents the data of a cloth rule (aka cloth modifier)
 CClothRuleBehavior
 CICloth
 CIClothConfigurator
 CIClothSystem
 CIFabricCooker
 CISolver
 CITangentSpaceHelper
 CGenericId
 CFabricCookedData
 CClothComponentClass for runtime Cloth Component
 CColliderBase collider class with transform and joint information
 CSphereColliderDescribes the shape on an sphere collider
 CCapsuleColliderDescribes the shape on an sphere collider
 CActorClothColliders
 CSkinningInfluenceOne skinning influence of a vertex
 CActorClothSkinning
 CNonSimulatedVertex
 CSimulatedVertex
 CClothComponentMesh
 CRenderData
 CClothConstraintsManages motion and separation constraints for cloth
 CClothDebugDisplayManages the debug display of a ClothComponentMesh
 CClothConfigurationConfiguration data for Cloth
 CEditorClothComponentClass for in-editor Cloth Component
 CEditorSystemComponent
 CClothImplementation of the ICloth and IClothConfigurator interfaces
 CFabric
 CFabricCookerImplementation of the IFabricCooker interface
 CFactory
 CNvClothTypesDeleter
 CSolver
 CSystemComponent
 CTangentSpaceHelperImplementation of the ITangentSpaceHelper interface
 CMeshNodeInfo
 CSubMeshIdentifies a submesh inside the render mesh
 CMeshClothInfoStructure with all the cloth information asset helper can obtain from the mesh
 CAssetHelperInterface to obtain cloth information from inside an Asset
 CMeshAssetHelperHelper class to obtain cloth information from a Mesh Asset