Open 3D Engine PhysX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
A
AbstractShapeParameterization
(PhysX::Pipeline)
ActorData
(PhysX)
AngleModesSharedRotationState
(PhysX::JointsComponentModeCommon::SubComponentModes)
ArticulationJointMotorProperties
(PhysX)
ArticulationJointRequests
(PhysX)
ArticulationLink
(PhysX)
ArticulationLinkComponent
(PhysX)
ArticulationLinkConfiguration
(PhysX)
ArticulationLinkData
(PhysX)
ArticulationSensorConfiguration
(PhysX)
ArticulationSensorRequests
(PhysX)
AssetColliderConfiguration
(PhysX::Pipeline)
AssetDataStreamWrapper
(PhysX)
AssetMaterialsData
(PhysX::Pipeline::Utils)
B
BallJointComponent
(PhysX)
BallJointConfiguration
(PhysX)
BaseColliderComponent
(PhysX)
BaseForce
(PhysX)
BodyConfigurationComponentRequests
(PhysX)
BoxColliderComponent
(PhysX)
C
CapsuleColliderComponent
(PhysX)
Cell
(PhysX::Editor)
CharacterController
(PhysX)
CharacterControllerCallbackManager
(PhysX)
CharacterControllerComponent
(PhysX)
CharacterControllerConfiguration
(PhysX)
CharacterControllerRequests
(PhysX)
CharacterGameplayComponent
(PhysX)
CharacterGameplayConfiguration
(PhysX)
CharacterGameplayRequests
(PhysX)
Collider
(PhysX::DebugDraw)
ColliderAssetScaleMode
(PhysX)
ColliderBoxMode
(PhysX)
ColliderCapsuleMode
(PhysX)
ColliderComponentMode
(PhysX)
ColliderComponentModeRequests
(PhysX)
ColliderComponentModeUiRequests
(PhysX)
ColliderComponentRequests
(PhysX)
ColliderCylinderMode
(PhysX)
ColliderOffsetMode
(PhysX)
ColliderProximityVisualization
(PhysX::Debug)
ColliderRotationMode
(PhysX)
ColliderShapeRequests
(PhysX)
ColliderSphereMode
(PhysX)
CollisionFilteringWidget
(PhysX::Editor)
CollisionGroupEnumPropertyComboBoxHandler
(PhysX::Editor)
CollisionGroupsWidget
(PhysX::Editor)
CollisionGroupWidget
(PhysX::Editor)
CollisionLayersWidget
(PhysX::Editor)
CollisionLayerWidget
(PhysX::Editor)
ColorMappings
(PhysXDebug)
ColumnHeader
(PhysX::Editor)
CompliantContactModeConfiguration
(PhysX)
ConfigurationWidget
(PhysX::Editor)
ConfigurationWindowRequests
(PhysX::Editor)
ConvexAssetParams
(PhysX::Pipeline)
ConvexDecompositionParams
(PhysX::Pipeline)
Culling
(PhysXDebug)
D
D6JointLimitConfiguration
(PhysX)
D6JointLimitFitter
(PhysX::JointLimitOptimizer)
Cell::Data
(PhysX::Editor)
ColumnHeader::Data
(PhysX::Editor)
RowHeader::Data
(PhysX::Editor)
DebugConfiguration
(PhysX::Debug)
DebugDisplayData
(PhysX::Debug)
DebugRequests
(PhysXDebug)
DefaultWorldComponent
(PhysX)
DepthData
(PhysX::Utils::Characters)
DisplayCallback
(PhysX::DebugDraw)
DocumentationLinkWidget
(PhysX::Editor)
E
EditorArticulationLinkComponent
(PhysX)
EditorArticulationLinkConfiguration
(PhysX)
EditorBallJointComponent
(PhysX)
EditorCharacterControllerComponent
(PhysX)
EditorCharacterControllerProxyShapeConfig
(PhysX)
EditorCharacterGameplayComponent
(PhysX)
EditorColliderComponent
(PhysX)
EditorColliderComponentRequests
(PhysX)
EditorFixedJointComponent
(PhysX)
EditorForceRegionComponent
(PhysX)
EditorHeightfieldColliderComponent
(PhysX)
EditorHeightfieldColliderInterface
(PhysX)
EditorHingeJointComponent
(PhysX)
EditorJointComponent
(PhysX)
EditorJointConfig
(PhysX)
EditorJointLimitBase
(PhysX)
EditorJointLimitConeConfig
(PhysX)
EditorJointLimitConfig
(PhysX)
EditorJointLimitLinearPairConfig
(PhysX)
EditorJointLimitPairConfig
(PhysX)
EditorJointRequests
(PhysX)
EditorMaterialAsset
(PhysX)
EditorMaterialAssetBuilder
(PhysX)
EditorMeshColliderComponent
(PhysX)
EditorMeshColliderComponentDescriptor
(PhysX)
EditorMeshColliderComponentRequests
(PhysX)
EditorMeshColliderValidationRequests
(PhysX)
EditorPrimitiveColliderComponentRequests
(PhysX)
EditorPrismaticJointComponent
(PhysX)
EditorProxyAssetShapeConfig
(PhysX)
EditorProxyCylinderShapeConfig
(PhysX)
EditorProxyPhysicsAsset
(PhysX)
EditorProxyShapeConfig
(PhysX)
EditorRigidBodyComponent
(PhysX)
EditorRigidBodyConfiguration
(PhysX)
EditorShapeColliderComponent
(PhysX)
EditorStaticRigidBodyComponent
(PhysX)
EditorSystemComponent
(PhysX)
EditorSystemComponent
(PhysXDebug)
EditorViewportEntityPicker
(PhysX)
EditorWindow
(PhysX::Editor)
Eigenpair
(
NumericalMethods::Eigenanalysis
)
Collider::ElementDebugInfo
(PhysX::DebugDraw)
EntityParams
(PhysX)
F
Face
(PolygonPrismMeshUtils)
FixedJointComponent
(PhysX)
FixedJointConfiguration
(PhysX)
ForceLinearDamping
(PhysX)
ForceLinearDampingRequests
(PhysX)
ForceLocalSpace
(PhysX)
ForceLocalSpaceRequests
(PhysX)
ForcePoint
(PhysX)
ForcePointRequests
(PhysX)
ForceRegion
(PhysX)
ForceRegionComponent
(PhysX)
ForceRegionNotifications
(PhysX)
ForceRegionRequests
(PhysX)
ForceSimpleDrag
(PhysX)
ForceSimpleDragRequests
(PhysX)
ForceSplineFollow
(PhysX)
ForceSplineFollowRequests
(PhysX)
ForceWorldSpace
(PhysX)
ForceWorldSpaceRequests
(PhysX)
Function
(
NumericalMethods::Optimization
)
G
GeometryCache
(PhysX)
Collider::GeometryData
(PhysX::DebugDraw)
H
HalfEdge
(PolygonPrismMeshUtils)
HeightFieldAsset
(PhysX::Pipeline)
HeightFieldAssetHandler
(PhysX::Pipeline)
HeightFieldAssetHeader
(PhysX::Pipeline)
HeightfieldCollider
(PhysX)
HeightfieldColliderComponent
(PhysX)
HingeJointComponent
(PhysX)
HingeJointConfiguration
(PhysX)
I
InertiaPropertyHandler
(PhysX::Editor)
J
JointComponent
(PhysX)
JointComponentConfiguration
(PhysX)
JointGenericProperties
(PhysX)
JointLimitProperties
(PhysX)
JointMotorProperties
(PhysX)
JointRequests
(PhysX)
JointsComponentMode
(PhysX)
JointsComponentModeRequests
(PhysX)
JointsSubComponentModeAngleCone
(PhysX)
JointsSubComponentModeAnglePair
(PhysX)
JointsSubComponentModeLinearFloat
(PhysX)
JointsSubComponentModeRotation
(PhysX)
JointsSubComponentModeSnap
(PhysX)
JointsSubComponentModeSnapPosition
(PhysX)
JointsSubComponentModeSnapRotation
(PhysX)
JointsSubComponentModeTranslation
(PhysX)
K
KinematicDescriptionDialog
(PhysX::Editor)
L
JointComponent::LeadFollowerInfo
(PhysX)
LegacyEditorProxyAssetShapeConfig
(PhysX)
LineSearchResult
(
NumericalMethods::Optimization
)
M
Material
(PhysX)
MaterialConfiguration
(PhysX)
MaterialManager
(PhysX)
MatrixVariable
(NumericalMethods)
Mesh2D
(PolygonPrismMeshUtils)
MeshAsset
(PhysX::Pipeline)
MeshAssetData
(PhysX::Pipeline)
MeshAssetHandler
(PhysX::Pipeline)
MeshBehavior
(PhysX::Pipeline)
MeshColliderComponent
(PhysX)
MeshColliderComponentRequests
(PhysX)
MeshExporter
(PhysX::Pipeline)
MeshGroup
(PhysX::Pipeline)
N
NullColliderComponentMode
(PhysX)
P
ParameterNames
(PhysX::JointsComponentModeCommon)
PhysicsPrefabProcessor
(PhysX)
PhysXBallJoint
(PhysX)
PhysXCpuDispatcher
(PhysX)
PhysXD6Joint
(PhysX)
PhysXDebug
(PhysX::Debug)
PhysXDebugInterface
(PhysX::Debug)
PhysXEditorJointHelpersInterface
(PhysX)
PhysXEditorSettingsRegistryManager
(PhysX)
PhysXFixedJoint
(PhysX)
PhysXHingeJoint
(PhysX)
PhysXJob
(PhysX)
PhysXJoint
(PhysX)
PhysXJointHelpersInterface
(PhysX)
PhysXPrismaticJoint
(PhysX)
PhysXQueryFilterCallback
(PhysX::SceneQueryHelpers)
PhysXScene
(PhysX)
PhysXSceneInterface
(PhysX)
PhysXSettingsRegistryManager
(PhysX)
PhysXSubComponentModeBase
(PhysX)
PhysXSystem
(PhysX)
PhysXSystemConfiguration
(PhysX)
PhysXVisualizationSettings
(PhysXDebug)
PrefabEntityIdMapper
(PhysX::Utils)
PrefabInfo
(PhysX::Utils)
PrimitiveAssetParams
(PhysX::Pipeline)
PrismaticJointComponent
(PhysX)
PrismaticJointConfiguration
(PhysX)
PvdConfiguration
(PhysX::Debug)
PvdWidget
(PhysX::Editor)
PxAzAllocatorCallback
(PhysX)
PxAzErrorCallback
(PhysX)
PxAzProfilerCallback
(PhysX)
Q
Quaternion
(NumericalMethods::DoublePrecisionMath)
R
Ragdoll
(PhysX)
RagdollComponent
(PhysX)
RagdollNode
(PhysX)
RegionParams
(PhysX)
RigidBody
(PhysX)
RigidBodyComponent
(PhysX)
RigidBodyConfiguration
(PhysX)
RowHeader
(PhysX::Editor)
S
SceneSimulationEventCallback
(PhysX)
SceneSimulationFilterCallback
(PhysX)
SettingsWidget
(PhysX::Editor)
Shape
(PhysX)
ShapeColliderComponent
(PhysX)
BaseColliderComponent::ShapeInfoCache
(PhysX)
SolverResult
(
NumericalMethods::Eigenanalysis
)
SolverResult
(
NumericalMethods::Optimization
)
SphereColliderComponent
(PhysX)
SquareMatrix
(
NumericalMethods::Eigenanalysis
)
StaticRigidBody
(PhysX)
StaticRigidBodyComponent
(PhysX)
StreamWrapper
(PhysX)
SubModeParameterState
(PhysX::JointsComponentModeCommon)
SwingValues
(PhysX::JointLimitOptimizer)
SystemComponent
(PhysX)
SystemComponent
(PhysXDebug)
SystemRequests
(PhysX)
T
TransformForwardTimeInterpolator
(PhysX)
TriangleMeshAssetParams
(PhysX::Pipeline)
U
UnboundedOverlapCallback
(PhysX::SceneQueryHelpers)
V
VectorVariable
(NumericalMethods)
W
WindConfiguration
(PhysX)
WindProvider
(PhysX)
Generated on Tue Oct 8 2024 21:27:57 for Open 3D Engine PhysX Gem API Reference by
1.9.1